Gaming

Spencer Yan’s My Work Is Not Yet Done is an innovative and unconventional narrative-driven investigative horror game that pushes the boundaries of the survival and simulation genres. Combining elements of survival, simulation, and horror, this game delves deep into the exploration of the “imbrication and dissolution of human identities/meanings within uncanny wilderness,” as described on
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Marvel’s Avengers, the live service adaptation of the beloved comic-book superhero squad, has faced a tumultuous journey since its release in September 2020. Developed by Crystal Dynamics, the game received mediocre reviews, plagued by widespread bugs that were eventually patched. Despite the initial hype, the player base rapidly dwindled within a few months, leading to
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The gaming world is buzzing with excitement as news breaks of the upcoming release of Tomb Raider I-III Remastered Starring Lara Croft. This collection of the first three Tomb Raider games promises to refresh the graphics, introduce quality-of-life features, and take players on a nostalgic journey through the adventures of the iconic Lara Croft. Set
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Being an avid fan of Starfield, my interest was mainly focused on space exploration rather than the base construction aspect of the game. However, my perspective completely changed when I stumbled upon a game-changing discovery: the ability to spacewalk using console commands. This newfound knowledge opened up a whole new world of possibilities for me
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